Female duskwalker brawler 2/inquisitor (sacred huntsmaster) of Pharasma 11 (Pathfinder RPG Advanced Class Guide 23, 99, Pathfinder RPG Advanced Player’s Guide 38, Planar Adventures 231)
N Medium outsider (native)
Init +7; Senses darkvision 60 ft.; Perception +20


AC 24, touch 15, flat-footed 21 (+9 armor, +2 deflection, +3 Dex)
hp 98 (13 HD; 11d8+2d10+27)
Fort +13, Ref +11, Will +13
Defensive Abilities stalwart


Speed 30 ft.
Melee +2 adamantine butterfly knife +18/+13 (1d4+8/19-20) or
   +2 adamantine butterfly knife flurry of blows +16/+16/+11 (1d4+8/19-20) or
   +2 bastard sword +19/+14 (1d10+8/17-20) or
   dagger +16/+11 (1d4+6/19-20) or
   mwk cold iron dagger +17/+12 (1d4+6/19-20) or
   mwk cold iron dagger flurry of blows +15/+15/+10 (1d4+6/19-20) or
   mithral fighting fan +17/+12 (1d4+6/×3) or
   mithral fighting fan flurry of blows +15/+15/+10 (1d4+6/×3) or
   unarmed strike +16/+11 (1d6+6) or
   unarmed strike flurry of blows +14/+14/+9 (1d6+6)
Ranged +1 adaptive composite longbow +14/+9 (1d8+7/×3)
Special Attacks bane (11 rounds/day), brawler’s flurry, ghost hunter, martial flexibility 4/day
Inquisitor Spell-Like Abilities (CL 11th; concentration +15)
   At will—detect alignment, discern lies (11 rounds/day)
Inquisitor (Sacred Huntsmaster) Spells Known (CL 13th; concentration +17)
   4th (3/day)—divination, dungeonsight, smite abomination
   3rd (5/day)—clairaudience/clairvoyance, coordinated effortAPG, dispel magic, invisibility purge
   2nd (5/day)—anticipate thoughtsOA (DC 16), blistering invectiveUC (DC 16), false life, inheritor’s smite, see invisibility
   1st (6/day)—divine favor, ears of the city, handy grapnelUI (DC 15), heightened awarenessACG, litany of slothUC (DC 15), true strike
   0 (at will)—create water, detect magic, disrupt undead, guidance, siftAPG, stabilize
   Domain Reformation inquisition


Str 23, Dex 16, Con 12, Int 12, Wis 18, Cha 7
Base Atk +10; CMB +16 (+18 trip); CMD 31 (33 vs. trip)
Feats Boon CompanionUW, Combat Expertise, Exotic Weapon Proficiency (bastard sword), Ghost Hunting Team, Improved Critical (bastard sword), Improved Trip, Improved Unarmed Strike, LookoutAPG, OutflankAPG, Pack FlankingACG, Power Attack, Weapon Focus (bastard sword)
Traits cultivated (any city), dockside avenger, magical knack
Skills Acrobatics +9, Climb +11, Diplomacy +11, Fly +4, Handle Animal +13, Heal +10, Intimidate +25, Knowledge (arcana) +6, Knowledge (dungeoneering) +6, Knowledge (local) +17, Knowledge (nature) +9, Knowledge (planes) +6, Knowledge (religion) +9, Perception +20, Perform (oratory) +13, Perform (sing) +0, Profession (fortune-teller) +20, Ride +15, Sense Motive +16, Spellcraft +5, Stealth +16, Survival +8, Swim +9; Racial Modifiers +2 Diplomacy, +2 Handle Animal, blessed correction
Languages Abyssal, Celestial, Common, Varisian
SQ animal companion (axe beak named Cookie), animal focus (11 minutes/day), animal focuses (bullACG, falconACG, mouseACG, stagACG, tigerACG, wolfACG), awaken discontent, brawler’s cunning, fosterling, hunter tactics, improved empathic link, martial training, monster lore +4, olethros’s agent, stern gaze +5, track +5
Combat Gear +1 arrows (10), oil of bless weapon (2), oil of invisibility, potion of darkvision (4), wand of cure moderate wounds (16 charges), healer’s kit (7), vermin repellentUE (2); Other Gear +3 ghost touch mithral agile breastplateAPG, +1 adaptive composite longbow (+3 Str), +2 adamantine butterfly knife, +2 bastard sword, arrows (19), dagger, mithral fighting fanUC, mwk cold iron dagger, bag of holding i, belt of giant strength +4, cloak of resistance +2, headband of inspired wisdom +4, ring of chameleon power, ring of protection +2, swarmbane claspUE, zellara’s harrow deck, belt pouch, cart, censerOA, cookie, crowbar, flint and steel, harrow deckUE, incense & offerings x8, incense (oa)OA (5), masterwork fortune-teller’s deckAPG, mug/tankard, silk rope (50 ft.), soap, sunrod (2), waterskin, wooden holy symbol of Pharasma, garnet amulet (worth 100 gp), 3,581 gp

Special Abilities

Animal Companion (animal companion (axe beak named Cookie)) (Ex) If no current companion, summon nature’s ally spells last 1 min/level but only 1 at a time.
Animal Focus (11 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Awaken Discontent (4/day, DC 19) (Su) Affect target with charm person as a std action.
Bane (+2 / 2d6, 11 rounds/day) (Su) Make the weapon you are holding a bane weapon.
Blessed Correction (4/day) (Ex) Roll twice for Diplomacy, Intimidate, or Perform (oratory) checks & take best roll.
Boon Companion (Cookie) Companion or familiar abilities are treated as if you were a higher level.
Brawler’s Cunning (Ex) Count as Int 13 for the purpose of combat feat pre-requisites.
Brawler’s Flurry +8/+8/+3 (Ex) Can make full attack & gain two-wep fighting, but only with unarmed strike, close, or monk wep.
Bull +4 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Discern Lies (11 rounds/day) (Sp) Discern Lies at will
Falcon +6 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Fosterling Those duskwalker children fortunate enough to be taken in by warm-hearted families grow up surrounded by parents, siblings, and pets. Duskwalkers with this racial trait gain a +2 racial bonus on Diplomacy and Handle Animal checks. This racial trait r
Ghost Hunter (2/day) (Su) Weps deal full dmg vs. incorporeal, magical can deal crits/precision. Can grant weps ghost touch.
Hunter Tactics (Ex) Animal companion also gains the bonus teamwork feats, but doesn’t need to meet pre-reqs.
Improved Empathic Link (1 mile) (Su) As the familiar ability, but as a swift action can see through companion’s eyes (but not own).
Improved Trip You don’t provoke attacks of opportunity when tripping.
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Inquisitor (Sacred Huntsmaster) Domain (Reformation Inquisition) Moved by divine disapproval of your church’s mistakes, you seek to correct them however you can. Granted Powers: You can speak with divine persuasiveness.
Lookout Not surprised if adj ally with same feat isn’t surprised. Extra actions if both are aware.
Martial Flexibility (move action, 4/day) (Ex) As a Move action, gain a combat feat for 1 min. More gained for greater actions.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item pre-reqs and effects.
Monster Lore +4 (Ex) +4 to Knowledge checks when identifying the weaknesses of creatures.
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Olethros’s Agent (8 points, 1/day) Free act, on successful attack, ignore up to 8 DR.
Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.
Pack Flanking If you and comp are adj or share square and threat same target, you’re considered flanking.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Stag +10 (Su) When assuming this aspect, gain listed enhancement bonus to speed.
Stalwart (Ex) If you succeed at a Fort or Will save for reduced effect, you take none instead.
Stern Gaze +5 (Ex) +5 to Sense Motive and Intimidate.
Tiger +4 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +5 Add the listed bonus to Survival checks made to track.
Wolf (20 feet) (Su) When assuming this aspect, gain scent with listed range.

The Cast:

Rayne “Raindrop” (M Tiefling Maestro Sorcerer) – Trystan
Brother “BB” Bupa (M Human Pharasman Cleric) – Nick
Tamara “Stabby” (F Halfling Bard) – Esther
Roman (M Human Investigator/Vigilante) – Kyle
Lenore (F Duskwalker Brawler/Inquisitor) – RC

Majenko (Tamara’s house drake cohort)
Cookie (Lenore’s axebeak animal companion)
Dagger thing

Harrow Readings
Peacock (keys, TN)
Trumpet (shields, LG)
Inquisitor (books, LN)
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